matchesRule(rule) : Function. Returns true if the rule matches with the time. See time trigger rules for rule examples.
http://www.emutalk.net/threads/53556-Merry-Xmas-OOT-2011-and-MM-2001
http://www.emutalk.net/threads/52238-Best-Settings-for-Djipi-s-Cell-Mods
First , when you want to use hires texture pack , you must known what you want to do.
So , i you want to use my textures pack , you must first have the last Glide64 Plugin : You can find it here : http://glide64.emuxhaven.net/
Here's the 2 Djipi's Pack 2011 :
Download OOT 2011: http://www.emulation64.com/files/info/961/
Download MM 2011: http://www.emulation64.com/files/info/958/
After that , it's very simple :
1 - Go to the PJ64 folder , and go to the "Plugin" folder .
2 - In this folder , you must copy the glide64 plugin .
3 - Now go to the "cache" folder
4 - In this folder , Unzip the OOT Glide64 Pack and the M'SM Glide64 Pack
Now the plugin and the pack is installed.
After that you must configure the glide plugin , and especially the part of the glide plugin to load the hires textures.
1 - Open PJ64 , Click on "Option" and "Settings"
2 - In the setting windows , go to the Video plugin and select "Glide64"
3 - After clicking "Ok" Close the "settings" windows .
4 - Click on "Option" and "Configure Graphics setting"
5 - On the fist page , Check "Show texture enhancement options"
6 - After clicking Ok , you must now see in "configure graphics setting" a new page named "Texture enhancement".
7 - Go on this new page and in the "Hi-resolution textures" place configure like this :
Format : Rice
Check "Alternative CRC calculation"
Uncheck "Texture dumping/editing mode"
Check "Use alpha channel fully"
Check "Compress texture cache"
All the other option are uncheck in "performance tweaks"
And finally , check "Save texture cache to hard disk" and for texture compression method , select "S3TC"
And after that , Enjoy the games ^^
ENJOY!!!
How to JailBreak PS3 with Blackcat USB Requirements: PS3 (on fw 3.41) Blackcat USB Flip Software (i used 3.3.1) Psgroove Teensy 1.0 Hex file w/